These functions all deal with movement and direction.

In any game, movement and position are of paramount importance and so GameMaker: Studio has a complete selection of functions to deal with every situation.

Built In Variables and Functions

The following functions are all included "built in" to every instance and can be read and modified to change different behaviours when the instance is moving:

X and Y

The following sections detail the different positional variables that are built into each instance:

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